Zatch Bell! Mamodo Battles

Zatch Bell Mamodo Battles


Japanese Title 金色のガッシュベル!! 友情タッグバトル2, Konjiki no Gash Bell!! Yūgō Tag Battle 2
Developer(s) Eighting
Publisher(s) Bandai
Engine RenderWare
Platform(s) PlayStation 2, GameCube
Release Date(s) JP: March 24, 2005

NA: October 19, 2005

Genres(s) 3D Fighting
Mode(s) Single-player, Multiplayer
Rating(s) CERO: A


Media 1 × DVD-ROM, GameCube disc
System Requirements Memory Card
Input Methods(s) DualShock 2, GameCube controller

Zatch Bell! Mamodo Battles, known as Konjiki no Gash Bell!!: Yūgō Tag Battle 2!! (金色のガッシュベル!! 友情タッグバトル2, lit. "Golden Gash Bell!! Friendship Tag Battle 2") in Japan, is a 3D fighting Zatch Bell! video game for the PlayStation 2 and GameCube that was published by Bandai in 2005 and the second game of the Yūgō Tag Battle series.


Every one thousand years, one hundred mamono descend upon earth to conduct the ultimate battle. the winning mamono becomes the mighty king of the mamodo world. There is only one problem - in order for the many manonoto use their powerful spell books, they need a human partner.

Kiyomaro is a brilliant but aloof 14-year old boy in junior high school. Kiyomaro's father, an archeologist, finds a mamono child named Gash unconscious in a forest in England. He sends the goodheated and mysterions Gash to be his son's menot. Gash has amnesia; he doesn't have any idea that he is indeed a powerful Mamodo! It is up to Kiyomaro and Gash to discover this together.

The unsuspecting Gash and Kiyomaro must defend themselves against the relentless ambush of mamono-king wannabes. Unbeknownst to their enemies, Gash and Kiyomaro have formed a special bond, which enables them to unlease Gash's incredible powers.

Game modes

Story Mode: Story Mode lets the player choose one of six characters to play and follow their stories. There are a number of destinations to choose from, allowing the player to fight other characters in different orders. As the story progresses, more opponents will appear. The story is completed with all opponents for that character's story is completed.

Time Attack: This mode challenges the player to see how fast they can clear all eight stages. If the player manage to clear them using no continues, characters can be unlocked.

2P: Choose your favorite Gash Bell character and fight it out with a friend.

1P: Choose your character and an opponent and fight it out with the computer.

Develop Mode: Choose a character you like, and distribute points to raise their abilities.

Bonus Mode: Spend points to buy cards, view the card gallery, or input passwords to unlock secrets.

Practice Mode: A mode that lets you practice with the computer as your opponent.

Playable characters

Differences Between American Version and Japanese Version

  • Maestro is only playable in the Japanese version.
  • Bari and Gustav are only playable in the American version.
  • Ponygon's spells and partner Kafk Sunbeam are only in the Japanese Version.
  • Ponygon's Story is only in the Japanese version.
  • Wonrei's Story is only in the American version.
  • Several levels in Story Mode has been changed.
  • The two versions have different methods for unlocking character stories.
  • There are less cards in the American version.
  • You can watch movies only in the Japanese version.
  • The alternate versions of Zofis and Laila are treated as the same characters in Japan, while they are seperate characters in America.


  • In spite of using an engine by British developer, Criterion (known for the Burnout series published by Acclaim and later Electronic Arts), the game, like every other in the franchise, never saw official release anywhere within Europe.