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Bao Zakeruga

Baou Zakeruga
Zatch Bell
Japanese Name: Baou Zakeruga (バオウ・ザケルガ)
Type: Attack Episode: 22
Chapter: 51 Video Game: Zatch Bell! Eletric Arena
Description: Bao Zakeruga, or simply and merely Bao (バオウ, Baou) by certain individuals, is Zatch Bell's fourth spell and their ultimate attack for the majority of the series. It is gained after Zatch regains his memories of his earlist days in the human world. Of Zatch's spells, it is only surpassed in power by Shin Beruwan Bao Zakeruga in the manga.

Bao Zakeruga is a very powerful spell - it summons a large dragon-shaped manifestation of lightning with enormous fangs that emit electricity and shining red eyes with Zatch's symbol, the lightning bolt, on its forehead, and two lightning bolts in each of its hands. In its second form, utilized by a combination of it and Zaguruzemu, Bao Zakeruga changes to a more golden hue, with two massive brown horns jutting from the sides of its head. In its final form, unlocked after Kiyo is killed in the Faudo Arc, Bao grows massive and gains a large crest atop its head, similar in shape to the crown given to the King of the Mamodo World. Bao Zakeruga charges forward and devours an enemy's spell, giving a mighty roar as it charges.

Bao Zakeruga was a unique spell first developed by King Bell, which he used to win the previous mamodo battle, though how he created the spell is unknown. He chose Zatch Bell, his younger son, to inherit this power, quickly noticing the signs of power lust and jealousy in Zeno's heart. Bao is a dangerous power that feeds on the evil and hatred of its enemies, and because of that, its true power threatens to consume the user.

For the entirety of the series, Bao is Zatch's trump card, saved as a last resort because of its enormous destructive power and consumption of Heart Energy. It is a frightening spell and is usually undefeatable except by stronger ultimate spells. In terms of classification of power, its first and weakest form is about on the level of a Gigano-class spell. Its second form, powered by at least three or more Zaguruzemus, is equivalent to that of a Dioga-class spell, and its final form is, at its peak, on par with that of a Shin-class spell. It is the only spell seen capable of upgrading classes.

When Zatch awakened the true Bao, and it's power rivaled that of a Shin-level spell, the spell was much bigger, but still fit inside Faudo's head. When Zatch obtained Zeno's powers, Bao Zakeruga's size was even larger than Faudo's entire body. While it seemed like Zatch had all of Zeno's powers permanently, it was't the case, as after Faudo was sent back, the size of Bao Zakeruga returned to the size before Zatch obtained Zeno's power.

Zatch Bell's Other Spells: Zakeru, Rashirudo, Jikerudo, Zakeruga, Rauzaruku, Zaguruzemu, Ganreizu Zakeru, Teozakeru, Baou Kurou Disugurugu, Maazu Jikerudon, Ekuseresu Zakeruga, Jiou Renzu Zakeruga, Shin Beruwan Bao Zakeruga



  • In the manga, Arth tells Zatch and Kiyo that Baou has some connection with Faudo, although this connection is never fully revealed. It can be assumed, however, that King Bell used Baou to defeat Faudo. When Zatch uses Baou for the first time after Kiyo is revived, he is consumed by the darkness and anger that Baou has destroyed. Coincidentally, Faudo has no mind of his own, as though it were consumed.

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